Hi! I'm Brent, a 24 year-old Technical Director living in Glendale, California. I currently work at DreamWorks Animation.

I received my B.S. and M.S. in Computer Science from Cal Poly, San Luis Obispo in June of 2015, graduating in the top 10% of my class.

My passion and strongest skills are in computer graphics. At Cal Poly I took every graphics related course they offered, and was an instructional student assistant for two of them.

My work experience in computer graphics started with interning in the Production Services and Resources Department of Sony Pictures Imageworks. After that, I was hired by Apple to help support iOS game developers by creating example applications using Apple's graphics framework, Metal.

When not developing, and maintaining tools for artists at DreamWorks, you will likely find me on the sand, playing beach volleyball, or watching the latest 3D animated feature film.

If you would like to find out how to get in touch with me, see my contact page.


At Apple, I worked on multiple example applications including Metal Shader Showcase, and Metal Video Capture.

Any of my personal publicly released code is on my GitHub account.


Here is my single page resume in Abobe PDF format. It doesn't include my most recent work at DreamWorks.

If you are a recruiter, you should know that my current job is one I have dreamt of having for many years and I don't see taking a new one for a long time.


If you would like to contact me, send me an email at brent@brentrwilliams.com.